Wednesday, November 26, 2008

Adobe Certified Expert - Future of IT Expert

Well, the integration between all the tools is something that we did when we brought Macromedia and Adobe together. And with CS3 we were able to do some of that integration, but with CS4 we were able to dramatically move the integration along. The other thing is with Flash Player 10 we added a lot of new innovative expressiveness inside that release. That includes things like filter effects, so you can take the same language used in After Effects to do production time video effects -- so you're able to do that now live at runtime in the Flash Player. So that's a really big change in the ability to make those effects interactive if you decide to change them later. But it's a lot of tooling inside the Flash Player.

The other thing is we've integrated 3-D effects in Flash Player 10, so you can now do 3-D transformations and you can have a lot of great 3-D control, and across CS4 3-D is a pervasive element of the tooling. Even within Photoshop you can bring in a 3-D model now and you can actually paint in 3-D on the model. And that is amazing to see that work.

The other area is text. In Flash Player 10 we've put a whole new text engine in Flash. And that came from the engineers working on InDesign, so we've got decades of experience in managing text and layout and publishing, and we've applied all that experience to making the text engine in Flash extremely world class. You can do kerning and you have control over the line breaking and you can do flowing of text across columns and you can use any font you want. So in terms of rendering text on the screen, Flash is now a huge step ahead. And that's supported across the tooling as well

Also what we're doing is we're starting to integrate services with the tooling. So in addition of features in the tools we are now integrating hosted services as part of the tools experience. So if you are using Creative Suite and using Dreamweaver and you want to understand how your Web page is going to actually look across browsers, you used to have to have all the different browsers on your computer and run Linux, Macintosh and Windows to test your pages. It was a pretty laborious process. So what we're doing now is we're hosting a browser testing solution or a way to simulate what the browsers look like. That's an example of how we're providing services with the tools and that's a big shift in how we're actually building our software now. We're really embracing hosted services.

Another area is collaboration. People are starting to work together a lot more on the Web. So our tools are starting to support that collaboration -- whether that's the formats between the tools or working more seamlessly, which we're doing with interactive graphics now. There's a really seamless way to exchange that between the tools using something called FXG, which is an exchange format within the tools.

But also in terms of real-time collaboration...If you're working with someone and you want to jump into a screen-sharing session with that person, we've got something called ConnectNow. So you can go from Photoshop and you can go collaborate with somebody else then you can share your screen and talk about it with live audio and video.

It is definitely an advantage to be an Adobe Certified Expert (ACE).

Adobe Conquering Mobile Phones Industry

Many cell phones today use a simpler version known as Flash Lite. But while that works well for the user interface on the phone, the differences among various mobile devices, wireless carriers and mobile operating systems mean that users have widely inconsistent experiences when they try to access video and other content on the Internet.

Adobe signed up Nokia, Motorola, Verizon, Cisco and other major companies for what it calls the Open Screen Project, in which Adobe agreed to waive licensing fees and other restrictions on some of its software. It was a smart move, according to Michael Gartenberg, an industry analyst for Jupitermedia and MobileDevicesToday.com.

"It makes great sense for Adobe to be moving Flash into the mobile space in a bigger way," Gartenberg said. While consumers want a "richer experience" on their phones, he added, "right now, the mobile market is fragmented."

But Gartenberg warned that Microsoft and other software makers are also vying for a strong mobile presence. Apple has not included Flash in its iPhone, although Narayen said Adobe is developing a version for Apple products. Gartenberg predicted other competitors will announce new mobile software at this week's trade show.

While consumers don't pay for Flash, Adobe profits when developers use its software. In addition to licensing fees, the company sells authoring tools that developers can use to create and test their applications, and server software that lets broadcasters stream video and other content to Internet users.

Again, Adobe Certified Expert (ACE) are in high demand!

Adobe Flash For Apple iPhone

At the Flash On The Beach (FOTB) conference in Brighton, Sr. Director of Engineering at Adobe Systems Paul Betlem, confirmed that Adobe is indeed developing a Flash Player for the iPhone. However, Apple calls the shots as to when it'll be available.

The Town Hall meeting sessions are usually a great source of Adobe information and the one at this years Flash On The Beach conference was no exception. The session was full of nuggets for Flash users, but the most relevant piece of information for others was about Flash Player for the iPhone. Upon a direct question from the audience, Paul Betlem for the first time publicly confirmed that Adobe is actively developing a Flash Player for Apple's popular phone. He said (not direct quote) "My team is working on Flash on the iPhone, but it's a closed platform." He noted that Apple makes all the decisions, so in other words, the ball is in Apple's yard at this time. If Apple says yes, Adobe will have the player available in a very short time.

So if you invest and make yourself as an Adobe Certified Expert (ACE) then you might be in luck because you just might be able to work for either Adobe Systems or Apple Computers.

Monday, November 17, 2008

Best Companies To Work For

In the times of economic crisis, there still many great companies to work for. Therefore one should have the right qualifications to fit into the job to get great pay. Let's see which company will continue to grow as the future comes.

1. Google
2. Genetech
3. Cisco Systems
4. Adobe Systems
5. Starbucks
6. Ernst & Young
7. Ebay
8. Mattel
9. KPMG
10. Nike
11. Microsoft
12. Yahoo
13. PriceWaterhouseCoopers
14. FedEx
15. Texas Instruments

Wonder why Google rank #1? Google continued to mint millionaires as the stock cracked $700. The company gives stock options to 99% of employees. IT seems to pave the ways to the future. Well keep your eye open into the IT industry, it is huge.

Highest Paying Occupations

After checking and reviewing, there are many jobs out there that pays well. Let's take a look for the year 2008 and forecast for the next ten years to come. All incomes are per annum.

1. Airline Pilots - $150,000
2. Anaesthesiologist - $145,000
3. Gynecologist - $145,000
4. IT Software Experts - $142,000
5. Dentists, General - $137,600
6. Air Traffic Controllers - $112,900
7. Engineering Managers - $111,000
8. Podiatrists - $110,500
9. Computer and Information Systems Managers - $108,100
10. Judges, Magistrate Judges, and Magistrates - $107,200
11. Lawyers - $106,100
12. Dentists, All Other Specialists - $105,400
13. Marketing Managers - $104,400
14. Natural Sciences Managers - $104,000
15. Petroleum Engineers - $104,000
16. Pharmacists - $100,500